Abstract:
Python-made side scroller Arcde style Shooter. This game combines platform and run-and-gun elements. Goblins will shoot the player as they jump between platforms. The player must shoot and dodge goblins to complete a level. Players start over if Goblins kill them.
This four-level game gets harder as the player progresses. Autosave saves your progress. Nine savegames are allowed.
Pygame is a cross-platform Python library for game development. It includes Python-compatible graphics and sound libraries.
The project uses pygame. Pygame module animates images. Pygame handles button mapping and other display functions. Classes call functions after each game level iteration. Tutorial and 4 levels. Levels vary in difficulty.
The tutorial introduces the game with one goblin and no ledges. After a bullet or collision, you turn red, warning you that another hit will lose. Falling from ledges loses. You sprint and double jump. Level 1 has 3 goblins but few ledges. Level 2 has 4 goblins and 4 ledges. Level 3 has 2 goblins but huge ledges. Level 4 has 2 tougher goblins and larger ledges.
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