Project Ideas

Abstract:

Brain games improve age-related thinking skills such processing speed, planning, reaction time, decision-making, and short-term memory. This system includes four cognitive games in one app. Read more : Flutter based Music Player App

  1. Card and Seek—shows a player a card from a deck for a second and asks them to identify it. D3 for 3 of diamonds starts the game, which reveals the score after 30 seconds. The game tests photo memory.
  2. Color Match—Response Inhibition, the capacity to control spontaneous actions that hinder aims. A 30-second timer is set as the player plays. Displays game-ending scores. (See example below).
  3. Memory Matrix—Tracks location and position in an area. The process begins with a 2×2 grid of randomly highlighted boxes. Select the highlighted boxes in the plain matrix image next. The last level is a 5×5 matrix. Two minutes are on the game clock. Game scores are shown at the end. 10 points for first-time clearance. Every erroneous box picked subtracts 1 point. Getting the wrong answer more than twice resets the level. Testing requires Spatial Memory.
  4. Make Way was similar to the memory matrix, but the player had to connect two dots without touching the highlighted ones. Game lasts 2 minutes. Displays post-game score. Spatial Memory.
    After each player uses it, this software shows a bar graph of results and where they need improvement. The data will be used to summarize gamification-based behavioral analysis. The database must also display player scores in descending order for future use.

Read more : Multi-Task Weakly-Supervised Attention Network for Dementia Status Estimation With Structural MRI

Note: Please discuss with our team before submitting this abstract to the college. This Abstract or Synopsis varies based on student project requirements.

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